Tic-tac-toe rules for 3×3, 4×4 and 5×5
Winning lines, the starting player and actual settings. Local play, computer strengths and live-room rules explained distinctly.
Read guideGAME GUIDES
Tic-tac-toe on 3×3, 4×4 and 5×5: winning lengths, forks, open threes and offset diagonals with explained examples.
X: b2, c3. O: a1. To move: O. Rows count from the top.
You need three marks on 3×3 and four on 4×4 and 5×5. The large-board guide treats the two larger sizes separately. Original puzzles with expandable answers help you practise.
Winning lines, the starting player and actual settings. Local play, computer strengths and live-room rules explained distinctly.
Read guideA reliable decision routine for classic 3×3. An original fork position, defensive ideas and the limits of transferring them to larger boards.
Read guideTen or 28 winning lines, open threes, gaps, forks and offset diagonals. Original examples for our four-in-a-row winning condition.
Read guideFive puzzles on 3×3, 4×4 and 5×5 with labelled boards, hints and answers. Every position comes from a legal move sequence.
Read guideDistinguish our three sizes, free placement and four-line objective from gomoku, gravity games and spatial variants. Includes a clear comparison table.
Read guide