CORNER RACE

Halma

Build long jump chains and race every piece into the opposite camp.

Square Halma board with blue and red pieces in opposite corners

ABOUT THE GAME

Choose. Jump. Arrive.

Every neighbouring piece can become a springboard. Read the whole board, combine jumps and bring your complete team home before your rival.

  • Square 8 × 8, 10 × 10 and 12 × 12 boards for exactly two players
  • All legal steps and multi-jump destinations are highlighted
  • Three computer strengths or local two-player mode
  • Local rankings by moves and then time