ASYMMETRIC STRATEGY

Hare and Hunter

Escape as the lone hare or advance as a wall of four hunters.

Hare and Hunter board with four light hunters and one dark brown hare

ABOUT THE GAME

Advance. Block. Break through.

The sides could not be more different: four hunters can only move forward, while the lone hare moves diagonally in every direction. No captures, no jumps—just timing and position.

  • Classic 8 × 8 board with the same handcrafted wooden pieces as Checkers
  • Play either the lone hare or the four hunters
  • Three computer strengths or local two-player mode
  • Local bests ranked by player moves, then time