Bubble Orbit

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Choose a colour, rotate the cannon and fire.

Settings

Number of colours

Sound

Bubble Orbit

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Interactive demo

A finger chooses colours, rotates the cannon and fires several successful shots. Your exact game returns afterwards.

Game menu

The four buttons explained

How to play

The cannon fires through 360 degrees. Use the wide slider beside the bubble colour to set left or right spin from 0 to 6; the arrow buttons fine-tune it in 0.1 steps. Matching groups burst and the shot keeps moving; a wrong colour destroys only the shot. Missed shots rebound from the outer rail and, on their return, from the small cannon ring.

Every directly cleared bubble scores 10 points. Each distinct rebound before a matching hit doubles the points per bubble: 20 after one contact, 40 after two, 80 after three, 160 after four, and so on. The bank counter and multiplier remain active for the entire shot, including after matching hits. Only a new shot resets the bank counter. The shot always rebounds visibly into the play area, even with strong spin. Sliding along the same rail counts as one rebound; another rebound counts once the shot has moved a full bubble diameter away from that rail. There is no rail-contact limit. The next part of the flight is calculated after each matching hit. A shot bursts silently if its path repeats without a hit or reaches the maximum flight distance or duration without another hit. Tap the LEVEL field above the board to start the next level with points, shots and time reset. After level 15, the same formation starts again at level 1. The goal is to finish with the highest possible score.

Restart this level?

Your current progress will be lost.

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