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Orb Planet

Settings

Game menu

Settings

Choose a thin shell, several layers around a smaller core, or a planet made entirely of removable balls. Changing the structure starts a new round after confirmation.

3+ balls: a connected group bursts from three matching balls, including your attached shot. 1+ balls: a matching hit bursts the entire connected target group, including a single ball or a pair. Separate groups stay in place. Wrong colours stick.

Sound

Information

Your GameFinder account

Save private rounds in your account with points, shots, cleared balls, colour changes and active play time. Resume ongoing rounds later.

How to play

Clear the ball planet

Rotate to bring your target toward the cannon. Tap a reachable ball or use Shoot for the arrow target. Balls and the fixed core block the complete width of a shot. Turn the planet to reach its other sides or exposed inner balls.

Touch, mouse or keyboard

Drag horizontally or vertically to rotate without shooting. Tap a ball to shoot. Choose your colour next to Shoot; only colours still on the planet are offered. That colour remains selected until it is cleared. Keyboard: the four arrow keys rotate the planet, Space or Enter fires.

Ten fixed levels per structure

Each structure has ten distinct layouts with fixed colours and gaps. Tap Level in the top statistics to start the next level; level 10 cycles back to 1. Switching replaces the current round immediately. New game repeats the current level. The selected level is remembered. Every start uses the same layout, red shot colour and initial orientation, ready for later comparisons. Rankings are not enabled.

Three planet structures

One shell surrounds a large fixed metal core. Several layers pack balls around a small core. Solid planet is made entirely of removable balls. Both hit rules work with every structure and fixed level. 3+ balls is the default and includes the attached shot. With 1+ balls, a matching hit removes the whole connected target group of any size; the shot is consumed. Separate groups stay in place. Changing the rule asks to restart the round. Timer and reduced motion preserve it. WebGL is required.

About the game

Clear every coloured ball to win. One shell reveals a large metal core; several layers reveal a smaller core. The solid planet has no fixed core and can be cleared completely. Remaining balls stay in place. Wrong shots can enlarge the planet; the round ends when a ball grows beyond its outer safety boundary. There is no time limit.

Per shot, the first three cleared balls give 10 points each. Every additional ball gives 10 points more: the fourth 20, the fifth 30, the sixth 40, and so on. Six balls give 120 points. The series starts over with each shot.

Menu and actions

Game menu

Tap Settings → ☰ at the top right to open the game menu. Choose an action or close the menu to keep playing.

  • New game

    Starts a new game or restarts the current game.

  • Sound

    Opens the game's sound settings.

    Tap the small i beside a setting to read its explanation.

  • Settings

    Opens the game settings so you can choose your preferences.

    Tap the small i beside a setting to read its explanation.

  • Information

    Shows the rules and the five game-menu actions.

  • Leave game

    Returns to the home page after confirmation. Choose Keep playing to stay in the game.

Start a new game?

Your current round will be lost.

Leave game?

Do you really want to leave the game and return to the home page?