How to play
24 pairs, six sides
Find 24 matching picture pairs hidden across a 3 × 3 × 3 cube. The six fixed centre tiles show numbers 1–6 and are not cards. Each picture has its partner on another side. A matching pair stays open; different pictures close after a level-dependent pause. There is no time limit.
Ten levels, a real challenge from the start
Every level has all 24 pairs across six sides. Levels 1–2 place partners on neighbouring sides. Levels 3–4 have 6 opposite-side pairs, levels 5–6 have 12, levels 7–8 have 18 and levels 9–10 have 24. Wrong pictures stay fully open for 1 second in level 1, gradually decreasing to 0.5 seconds in level 10. There is no time limit or move limit. The level tile opens Settings; after completing a level, choose Next level. Each new round shuffles the pictures.
Reveal the matching partner
Reveal one card, then press Hint after it finishes opening. The cube turns to its matching partner and reveals it. Each successful use counts as one hint in the statistics and result. The button is inactive with no open card, two open cards or during an animation.
Five photographic themes
Choose one of ten levels and Fruit, Vegetables, Sweets, Cakes or Drinks in Settings. Each theme has 24 distinct photographs. Level or theme changes ask for confirmation during a round. Sound, reduced motion and timer visibility are separate preferences.
Drag to rotate, tap to reveal
Drag the cube with one finger or a mouse; it follows screen directions in every orientation. A short tap flips a card. The numbered buttons rotate smoothly to a side; the Level tile opens level settings. Keyboard: 1–6 selects a side, arrows select cards, Shift + arrow rotates, Enter or Space reveals. The numbered centres stay fixed.
Two revealed cards count as one turn. Different pictures count as one mismatch and reset the current streak. A matching pair increases the streak. Each used Hint is counted separately. The result shows pairs, turns, mismatches, hints used, longest streak and active time. Menus and background pages pause the timer and animations.