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GAME GUIDES

Switch exercises: aces, two chains and red jacks

Four original exercises under our explicit study rules, accounting for pending actions and drawing limits.

These studies use our agreed Switch rules with separate two and jack chains. They are learning examples rather than a universal Switch standard. Use the answers to state a rule reason, not merely guess a card.

In this guide

Exercise 1: after a wild ace

Diamonds ace is on top, hearts is declared, and no penalty is pending. Your hand is diamonds king, hearts 6 and spades ace. What fits?

Diamonds ace with hearts declared: hearts 6 or a new wild ace fit; diamonds king does not.
Diamonds ace with hearts declared: hearts 6 or a new wild ace fit; diamonds king does not.
Position as text

Top: diamonds ace. Declared: hearts. Hand from left: diamonds king, hearts 6, spades ace. Legal: 2, 3.

Answer and explanation

Hearts 6 and spades ace. Diamonds king follows only the old ace’s printed suit and does not match. A new ace can change the declaration again.

Exercise 2: four cards are pending

Two consecutive twos have created a four-card penalty. You hold another two and an ace. Which may pass it on, and what is the new total?

Answer and explanation

Only the two, increasing the penalty to six. The ace does not answer the pending two action. Without a two you would draw four and end your turn.

Exercise 3: one red jack against two black jacks

Two black jacks have created ten penalty cards. You answer with hearts jack. Must you draw zero, five or ten?

Answer and explanation

Five. Our agreement cancels exactly one five-card block with a red jack. Draw the remainder immediately and end the chain. Other Switch tables must identify their own response rule.

Exercise 4: the drawn card fits

You cannot play on clubs king and draw clubs 4. May you play it immediately? Compare our Mau-Mau round and classic UNO.

Answer and explanation

Not in our Switch study round: drawing one ends the ordinary turn. Our Mau-Mau agreement allows that matching newly drawn card immediately; classic UNO likewise permits a playable newly drawn card. The ruleset determines the difference.

These guides are for learning and tabletop play. GameFinder.pro does not currently offer a playable Switch edition.