ABOUT THE GAME
Plan. Switch. Find the exit.
Ten fixed labyrinths with 11 × 11 fields combine three coloured gates and two beam pairs. Changing the gates changes the available paths. Every reachable state remains solvable: mistakes cost extra steps instead of lives. The complete labyrinth fills the square play area; compact controls sit below it.
- Ten fixed levels with increasing difficulty
- Three reversible gates and two beam pairs
- Large controls, swipes and keyboard movement
- No damage, no time limit and no irreversible mistakes
YOUR GAMEFINDER ACCOUNT
More games, more possibilities.
Account features are available through GameFinder.pro. These ten levels are unranked practice.
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