Halma rules: steps, jump chains and the target camp
Learn our star-board edition: setup, six movement directions, jumps without captures, finishing and the settings actually available.
Read guideGAME GUIDES
Understand Halma and Chinese Checkers: rules, variants, history, original board diagrams and checked exercises with solutions. Compare our local and live editions.
Star Halma: metric top view of the 121-point board with ten green and ten coral pieces. Lines are teaching aids only.
Start with our star-edition rules. Strategy and exercises explain checked jump chains. The variants guide distinguishes traditional square Halma, star Halma and our square live edition.
Learn our star-board edition: setup, six movement directions, jumps without captures, finishing and the settings actually available.
Read guidePlan pieces together: useful jumping gaps, temporary retreats and an orderly finish instead of one isolated fast leader.
Read guideRecognise legal steps, follow a three-jump chain and find the final arrival. Every answer expands without JavaScript.
Read guideMuseum evidence places Halma in the late nineteenth century. Learn why the original square board and later star form deserve separate explanations.
Read guideDistinguish the traditional 16×16 board, star Halma and our compact live edition, including board sizes, player counts and explicit rule differences.
Read guideAgree how to handle blocked destination camps before tabletop play, and compare practice rounds using the same boards, roles and starting conditions.
Read guideLocal: star board, two to six seats, people sharing one device or computers. Live: a separate square board for two humans on their own devices.
Play live with friends