Skip to content

GAME GUIDES

Solve Megaminx: twelve faces and an ordered layer plan

The dodecahedron extends familiar edge-and-corner reasoning, with solving stages and a comparison to Kilominx and larger minx variants.

The dodecahedron extends familiar edge-and-corner reasoning, with solving stages and a comparison to Kilominx and larger minx variants.

In this guide

Twelve pentagons instead of six squares

Megaminx has twelve pentagonal faces and 72° face turns. The standard puzzle has twenty corners and thirty edges; centres identify face colours. The linked solution describes a specific layer method.

Megaminx: regular dodecahedron with twelve pentagonal faces, each with a centre, five edges and five corners.
Megaminx: regular dodecahedron with twelve pentagonal faces, each with a centre, five edges and five corners.
Position as text

Geometrically calculated 3D teaching view. Megaminx: regular dodecahedron with twelve pentagonal faces, each with a centre, five edges and five corners.

Further reading: Jaap Scherphuis: Megaminx

1 · Star and first layer

Build a five-edge star around a centre, matching each side colour to its neighbouring centre. Insert the five corners between their three correct colours. This parallels the 3×3 cross and first layer, but with five neighbouring sides.

2 · Work around successive belts

Insert edges and corners around the completed face. Reorient the whole puzzle between insertion sequences to reach the next working side. Keep an unsolved buffer region and check completed neighbours after each insertion. Do not assume another model’s colour chart matches yours.

3 · Last face and relatives

On the final face, orient edges, permute edges, then position and twist corners. Algorithms must respect Megaminx geometry; its U turn has a different angle from a 3×3 U. Kilominx focuses on corners, while Gigaminx and Teraminx add centre and edge work. These are separate models, not settings in our edition.

Minx family: regular dodecahedron; model-specific subdivisions are deliberately omitted.
Minx family: regular dodecahedron; model-specific subdivisions are deliberately omitted.
Position as text

Geometrically calculated 3D teaching view. Minx family: regular dodecahedron; model-specific subdivisions are deliberately omitted.

Try what you have learned

Play Magic Cube / twisty puzzles

Playable here: three cube sizes and five shape-preserving cuboids. Other puzzle families are editorial guides.